REM USE WCS REM REM RATE 100 REM REM ***********************MACRO DEFINITION FILE*************************** REM MDEF RB2 REM REM REM ****************************FLCS SETTINGS****************************** REM REM BTN TG1 UnjamGuns REM REM BTN TG2 FireGuns REM REM BTN S1 /I BailOut /O EngineStart BTN S3 BTN S4 /I FireRockets /O DropBomb REM BTN H1U /I LookUpFront45Deg /O LookFront BTN H1D /I LookUpBack45Degr /O LookBack BTN H1L /I LookUpLeft45Degr /O LookLeft BTN H1R /I LookUpRight45Deg /O LookRight REM BTN H2U /I LookFrontRight /O LookUpFrontRight BTN H2D /I LookBackRight /O LookUpBackRight4 BTN H2L /I LookFrontLeft /O LookUpFrontLeft4 BTN H2R /I LookBackLeft /O LookUpBackLeft45 REM BTN H3U /I ViewKneeboard /O GlanceFoward BTN H3D /I Pause /O ExternalView BTN H3L /I KneeboradPageUp /O ZoomViewIn BTN H3R /I KneeboardPageDow /O ZoomViewOut REM BTN H4U /I CompressTime /O ExternalChase BTN H4D /I TimeSet1to1 /O ExternalDelay BTN H4L /I LookUp90Degrees /O RemoteControl BTN H4R /I LookFront /O PadLockView REM ****************************WCS SETTINGS******************************* REM AVAILABLE. BTN T1 /I AutoPilotLevel /O TargetNext BTN T2 /I AutoPilotNavigat /O TargetEnemy BTN T3 /I AutoPilotFull /O TargetFriendly BTN T4 /I DiengageAutoPilo /O TargetFlightMemb BTN T5 /I LookFrontUp30Deg /O TargetDogfight BTN T6 /I LookInstruments /O TargetThreat BTN T7 /P TargetObject /R LookFront BTN T8 /P TargetNearestLan /R LookFront REM REM ***********************************************************************